When you play online slot games at Royal Vegas, you're joining in the long and storied tradition of gaming. When online games first came into being, there were few choices for how they could be made. Today, though, there are many more options. Today's online games are made to work with several platforms, and there is a huge degree of disagreement as to which one is the best. Below are four of the most common platforms for creating online games, along with their flaws and the reason why they're so widely used. Taking a quick look will let you know why there's still so many arguments over which platform is the best.
Java
Java's the heavyweight when it comes to the world of programming. You'll see major releases like Minecraft relying on Java, for example, and it's got a lot of staying power. Java is a heavyweight language, and it's not really that hard to learn. In fact, you'll probably be introduced to it if you take any introductory programming course. It's also harder to use than some of the other options out there, and probably overkill for most of the online gaming uses that most would think of using it for. With that said, the level of support available combined with its versatility makes it a great choice.
Flash
Flash powers everything. It's used on more websites than you can easily count, powers animated shows on major networks and is a hugely popular tool in the world of gaming. If this was five years ago, it'd be easy to say that you need to go with Flash. Unfortunately, Flash has been hampered by two things - mobile phones and its own security holes. The former, and specifically the fact that iPhones don't support Flash, makes it hard to use if you want to have mobile players. The latter has made major browsers wary of it, with constant rumors of the plug-ins being disabled in the future.
Unity
Unity's a relatively new engine that allows you to do quite a bit with only a little bit of experience. Unity's was a definite leader in browser-based multiplayer games, and it even pops up in multiplayer games on Steam and Xbox Live. Unfortunately, this is a platform to be avoided for one simple reason - you can't use it with Google Chrome. As the browser continues to gain market share, you can be sure that Unity will eventually become phased out by more developers.
HTML5
When it comes to building multiplayer games, HTML5 is the future. The current iterations of HTML5 work well, are lightweight and don't have the security issues found in some other platforms. Unfortunately, HTML5 is still in development, and many browsers are waiting to give it full support until it's finally done. This means that some games developed in HTML5 won't work on all browsers today, severely curtailing the number of players who can enjoy the game. HTML5 is a good thing to learn and a good development tool for the future, but it may not be the best choice for today.
Going further
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