New Gamedev.js Jam 2026 t-shirt: Machines!

Our tradition for a couple of years now is releasing a theme branded t-shirt design in our shop, and 2026 is no different – the Machines t-shirt is now available to be purchased by anyone worldwide. If you’d like to support our jam and wear cool swag at the same…

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Best entries from the Challenges in Gamedev.js Jam 2026

The next day after overall winners of Gamedev.js Jam 2026 were announced is the usual time to present the best entries submitted to our optional challenges offering extra prizes to participants. Open Source by GitHub Build it with Phaser YouTube Playables Deploy to Wavedash Ethereum by OP Guild The winners…

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Gamedev.js Jam 2026 winners announced!

This is it: the winners of the seventh yearly edition of our web game development competition, Gamedev.js Jam 2026, are announced! We had a record breaking 495 entries submitted this year, 2782 developers joined on Itch, and 10 642 ratings cast. Here’s the top13 overall results voted by participants themselves:…

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All the entries from Gamedev.js Jam 2026

Gamedev.js Jam 2026, the seventh yearly edition of the online web game development competition, ended up with 495 entries – that’s more than in the previous year, another year in a row! In the 2025 edition we had 4614 developers participating on Itch who submitted 420 games, which is a…

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Gamedev.js Jam 2026 start and theme announcement!

The seventh yearly edition of our online web game development competition started NOW! You have exactly 13 days between April 13th, 5 PM CET and April 26th, 5 PM CET 2026 to build a web game, submit it through Itch, and win lots of cool prizes! Theme This year’s theme…

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YouTube Playables challenge in Gamedev.js Jam 2026

The fourth officially announced challenge in the upcoming Gamedev.js Jam 2026 after the Open Source, Wavedash, and Phaser ones is all about preparing your game for YouTube Playables. Create a single player game that would entertain audiences on YouTube. It can be any genre or art style you like as…

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Build it with Phaser challenge in Gamedev.js Jam 2026

The third challenge in the upcoming Gamedev.js Jam 2026 with an official announcement after the Open Source and Wavedash ones focuses on building your game with Phaser. Simply develop your game using any version of the Phaser game framework. Make sure to visit the Phaser website to find docs, resources,…

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Deploy to Wavedash challenge in Gamedev.js Jam 2026

The second challenge in the upcoming Gamedev.js Jam 2026 we’re announcing through the blog post after the Open Source one is all about deploying to Wavedash. The requirement is that participants deploy and publish their jam game on Wavedash. Anyone can enter regardless of the engine they use. The prize…

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Open Source challenge in Gamedev.js Jam 2026

The upcoming Gamedev.js Jam 2026 starting April 13th will have a few optional challenges – the first we’re announcing is the Open Source one where you need to provide your source code on GitHub to participate. Provide the source code of your entry on GitHub in a readable form to…

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Countdown to Gamedev.js Jam 2026 and call for partners

In exactly two months from now the seventh edition of Gamedev.js Jam, the online web game development competition, will begin. You’ll have thirteen days between April 13th and 26th 2026 to create a web game on a given theme announced at the start – we’ll have plenty of prizes to…

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