PlayCanvas

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The Gamedev.js Jam 2024, fifth yearly edition of an online competition for web game developers, starts NOW! You have exactly thirteen days (between April 13th and 26th) to build an entry (solo or in a team) on a given theme (announced just below) and submit it through Itch to win…Read…
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Blitz:Build is a fast and lightweight cloud build toolbox originally created for PlayCanvas, but now expanding to other game engines and frameworks, with Phaser and PixiJS on the roadmap. Gain access to a powerful cloud toolbox for rapid game development. Get insights into the current state of all projects. Deploy…Read…
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The Gamedev.js Jam 2023 starts… NOW! This is the fourth edition of our online web game development competition – you have exactly thirteen days between April 13th, 5 PM CEST and April 26th, 5 PM CEST to build an HTML5 game and submit it through Itch to win cool prizes!…Read…
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Right now, on April 13th 2022 at 5 PM CEST the third yearly online competition, Gamedev.js Jam 2022, begins! You have exactly 13 days (up until April 26th) to create a Web game on a given theme (revealed at the bottom of this post) and submit it through Itch.io to…Read…
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The Gamedev.js Jam 2020 will start next week, on Monday April 13th, so you still have time to join. The list of prizes was announced, so while challenging yourself to build an HTML5 game you will also compete to win cool stuff: 3 × Making Money with HTML5 ebook 4…Read…
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This tutorial will walk you through creating stylized toon water while introducing vertex shaders. I will also introduce the depth buffer and how to use that to get more information about your scene and create foam lines.
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Snapchat’s parent company bought a web-based 3D game engine startup out of the UK this past May, Business Insider (paywalled) reports. PlayCanvas is a development tool focused on letting people easily design rich 3D environments.

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