Björn Ritzl

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Overall results (calculated from your own votes) were announced yesterday, and today is the time to publish the winners from: Web Monetization category Decentralized category NEAR challenge IPFS challenge MPL challenge Expert feedback Web Monetization category 1. Dwarf Workday 2. Untamed Lands 3. IT’S TOO RAW! 4. Clash of Cuisine…Read…
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Right now, on April 13th 2022 at 5 PM CEST the third yearly online competition, Gamedev.js Jam 2022, begins! You have exactly 13 days (up until April 26th) to create a Web game on a given theme (revealed at the bottom of this post) and submit it through Itch.io to…Read…
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After the overall results that were announced two days ago, which were voted among you, the developers themselves, now is the time to share the results of experts judging two extra categories: Web Monetization and Decentralized. The first one was all about the interesting, clever, or original ways of implementing…Read…
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Another news about the Defold game engine. After moving from King to its dedicated Foundation and publishing their source code on GitHub, Defold now acquired Grant for the Web support to explore Web Monetization. Web Monetization is an exciting new and non-intrusive way for game developers to monetize their creations…Read…
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Good news coming from King today as their Defold engine is now available on GitHub. Mobile games company King today announced that the Defold game engine is available as an open source project. As part of the open source process King has transferred Defold to a software foundation; the Defold…Read…

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