Tools

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Another news about the Defold game engine. After moving from King to its dedicated Foundation and publishing their source code on GitHub, Defold now acquired Grant for the Web support to explore Web Monetization. Web Monetization is an exciting new and non-intrusive way for game developers to monetize their creations…Read…
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Good news coming from King today as their Defold engine is now available on GitHub. Mobile games company King today announced that the Defold game engine is available as an open source project. As part of the open source process King has transferred Defold to a software foundation; the Defold…Read…
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New, third version of the well known Phaser Editor 2D was released, with many interesting features, including an option to try the IDE in the cloud without installing anything on your computer. More features are coming soon as the software is being actively developed. Check the details at phasereditor2d.com.
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Postmark is one of the partners of our local Gamedev.js Warsaw meetups in Poland. Since the current situation limits us in terms of organizing gatherings, we decided to open up the special coupon code we have for Postmark’s service. By visiting postmarkapp.com/gamedevwarsaw and registering via that link you will be…Read…
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Simple CLI tool that allows you to unpack your existing Texture atlasses provided that you have the JSON file available. Check the tool at github.com.
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We have addressed a couple of things that were bugging most of you lately: the Google PlayStore API Level requirements and the issues with the GDPR in some Cocoon plugins.
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After years of work, we are finally launching a brand new version of Tower! It’s packed with awesome new features like Pull Requests, Interactive Rebase, and our unique “Quick Actions”. It reinvents many existing features like Search, File History, or Blame. And it takes your productivity to a whole new…Read…
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GitHub for Unity is a Unity editor extension that brings Git into Unity 5.6, 2017.x, and 2018.x with an integrated sign-in experience for GitHub users. It introduces two key features for game development teams: support for large files using Git LFS and file locking. These features allow you to manage…Read…
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Blacksmith 2D – arguably the world’s most supported system ever built – seamlessly runs on all browsers and platforms. Black is a highly optimized 2D framework for desktop, mobile games and ads.
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HTML5 Game Engine Impact launched almost 8 years ago. The last update was published in 2014. While Impact still works nicely in modern browsers, it lacks support for better graphic and sound APIs that are now available. So as of today Impact will be available completely for free, published under…Read…

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