Tools

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Hassan Shaikley created Pico-PubSub, the smallest PubSub library possible. With zero dependencies and only 149 bytes of code it beats the competition, both Tiny-PubSub and Nano-PubSub. PubSub is a pattern I really like, but I have to be careful when pulling in dependencies that are too big. In the context…Read…
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With Godot under the hood, Nitrode is an AI-assisted game development platform that empowers both aspiring developers and seasoned gamers to effortlessly create, launch, and play games. By leveraging artificial intelligence, Nitrode streamlines the complexities of game development, allowing creators to focus on their vision without being bogged down by…Read…
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A modern, open-source game engine written in Rust, Fyrox is designed for 2D and 3D game development. A feature-rich, production-ready, general purpose 2D/3D game engine written in Rust with a scene editor. Formerly known as rg3d. It focuses on ease of use, performance, and safety, leveraging Rust’s memory safety features…Read…
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Philippe Vaillancourt, inspired by participating in the js13kGames competition, decided to build his own WebGPU game engine that would fit in the 13 kilobyte zip size limitation – that’s how Nanojet was born. A lightweight, modular game engine built for modern browsers using WebGPU. Designed to be small enough for…Read…
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An open source web game engine, SWGPU, focuses on simplicity all while exploring the benefits of using WebGPU when building web games. From the start, we chose to embrace the future with pure WebGPU 3D rendering pipeline as the name suggests. Written in TypeScript and powered by the latest cutting-edge…Read…
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The new 0.16 version of the open source Node.js multiplayer framework, Colyseus, is introducing StateView, experimental support for WebTransport, and more. This version brings a new iteration of the @colyseus/schema library, introducing the StateView API, deprecating @filter(), and providing quality of life improvements to the framework. Especially the experimental WebTransport…Read…
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The newly released Phaser Launcher is a free Windows and MacOS application offering all the tools to quickly start building games with Phaser. The complete environment consists of the Code Editor, Media Browser, Project Manager, Game Runner, multiple tutorials, and the Phaser by Example book. The Code Editor offers code…Read…
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Ray is specifically built for playing games in the browser, offering their own game portal with many titles already like Fortnite and Stumble Guys – the company received a substantial amount to grow and expand their reach. Instantly play the best games with no downloads required. Enjoy the smoothest gameplay…Read…
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The GDevelop game engine released version 5.5.220 providing the developers with a powerful 3D physics engine based on Jolt Physics. The 3D physics engine is powered by Jolt Physics a modern, performant, battle-tested, fully featured 3D physics engine used in AAA games, like Horizon: Forbidden West. The new 3D physics…Read…
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New version of the Excalibur.js game engine was released, v0.30, with multiple new features, changes, and even more bugfixes. This is one of the biggest releases of Excalibur yet! Huge thanks to all the new contributors and everyone that assisted in the Discord. You can check the release notes on…Read…
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