Tools

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Created by Verekia, this MIT licensed gamedev toolkit aims to make web game development easier for folks using React and React Three Fiber. Mana Potion consists of: @manapotion/react: React listeners, store, and hooks @manapotion/browser: Browser API helpers @manapotion/r3f: React Three Fiber WebGPU canvas @manapotion/util: General gamedev utilities manapotion: All of…Read…
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During the recent NPC Day at ETH Denver, the OP Games team presented a new project: Spark. It revolves around the concept of enhancing Non-Player Characters of on-chain games with the power of AI. This innovative approach promises to breathe new life into NPCs, transforming them into dynamic, evolving entities…Read…
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The Excalibur SpriteFusion plugin adds support for the Sprite Fusion lightweight Tilemap editor into the Excalibur.js TypeScript 2D game engine for the web. The current Excalibur plugin is designed to parse all data provided by the Sprite Fusion JSON export format and make it available to users. Not all features…Read…
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Blitz:Build is a fast and lightweight cloud build toolbox originally created for PlayCanvas, but now expanding to other game engines and frameworks, with Phaser and PixiJS on the roadmap. Gain access to a powerful cloud toolbox for rapid game development. Get insights into the current state of all projects. Deploy…Read…
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The eight version of the popular microlibrary (very popular during the js13kGames competition), Kontra.js, was released a few days ago. The author, Steven Lambert, prepared many improvements and bugfixes. Many properties and functions have been renamed to better align the various APIs and support the new Input wrapper API. Also…Read…
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Another news about the Defold game engine. After moving from King to its dedicated Foundation and publishing their source code on GitHub, Defold now acquired Grant for the Web support to explore Web Monetization. Web Monetization is an exciting new and non-intrusive way for game developers to monetize their creations…Read…
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Good news coming from King today as their Defold engine is now available on GitHub. Mobile games company King today announced that the Defold game engine is available as an open source project. As part of the open source process King has transferred Defold to a software foundation; the Defold…Read…
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New, third version of the well known Phaser Editor 2D was released, with many interesting features, including an option to try the IDE in the cloud without installing anything on your computer. More features are coming soon as the software is being actively developed. Check the details at phasereditor2d.com.
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Postmark is one of the partners of our local Gamedev.js Warsaw meetups in Poland. Since the current situation limits us in terms of organizing gatherings, we decided to open up the special coupon code we have for Postmark’s service. By visiting postmarkapp.com/gamedevwarsaw and registering via that link you will be…Read…
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Simple CLI tool that allows you to unpack your existing Texture atlasses provided that you have the JSON file available. Check the tool at github.com.

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