Kaplay is the next iteration of the popular JavaScript library Kaboom.js which was recently let go and then picked up by the community right after:
On 21 May 2024 we took the decision to create this spiritual successor of Kaboom.js, being also a fork of it. This was due to Kaboom.js being abandoned by Replit, the original creator, and the community was left without a maintainer. The idea is to expand what Kaboom.js was under a new identity, Kaplay itself is fully compatible with Kaboom.
Kaplay aims to help you make games fast and fun, with easy to use API. It’s a library, not a framework or an engine, so you can pick and choose elements that you want to include in your game. Check out the Kaplay website for documentation if you’re interested in using it.
HTML5 Game Developer, Enclave Games indie studio founder, js13kGames competition creator and Gamedev.js Weekly newsletter publisher. Mozilla Tech Speaker, Gamedev.js community firestarter. Organizes meetups / workshops / hackathons in Poland, passionate about new, Open Web technologies, excited about WebXR and PWAs. Likes eating sushi and playing Neuroshima Hex.