Richard Davey

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The seventh yearly edition of our online web game development competition started NOW! You have exactly 13 days between April 13th, 5 PM CET and April 26th, 5 PM CET 2026 to build a web game, submit it through Itch, and win lots of cool prizes! Theme This year’s theme…Read…
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The third challenge in the upcoming Gamedev.js Jam 2026 with an official announcement after the Open Source and Wavedash ones focuses on building your game with Phaser. Simply develop your game using any version of the Phaser game framework. Make sure to visit the Phaser website to find docs, resources,…Read…
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The winners of Gamedev.js Jam 2025 were announced yesterday already, and today the results of our optional Challenges are revealed – if you participated in any of them, then check out your standings below. Open Source Challenge by GitHub Build it with Phaser Challenge by Phaser Studio $NOODS Challenge by…Read…
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Sixth yearly edition of the online competition for web game developers just started! Join Gamedev.js Jam 2025 on Itch – you have exactly 13 days between April 13th, 5 PM CET and April 26th, 5 PM CET to build an HTML5 game and win cool prizes in the process! Theme…Read…
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The next optional challenge in the upcoming Gamedev.js Jam 2025 starting April 13th is Build it with Phaser by Phaser Studio. Simply develop your game using any version of the Phaser game framework. You’ll find docs, resources and guides on our web site to get started quickly. This challenge is…Read…
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The overall winners of Gamedev.js Jam 2024 were announced yesterday, and now we’re publishing the rankings of all four Challenges – if you participated in any of them, check out your standings below. Open Source Challenge by GitHub Build it with Phaser Challenge by Phaser Studio NPC Challenge by OP…Read…
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The Gamedev.js Jam 2024, fifth yearly edition of an online competition for web game developers, starts NOW! You have exactly thirteen days (between April 13th and 26th) to build an entry (solo or in a team) on a given theme (announced just below) and submit it through Itch to win…Read…
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This year’s Gamedev.js Jam starting April 13th will have four optional Challenges with extra prizes, and this time you won’t be able to go for ALL of them, since using Phaser and squeezing your entry into a 13 kilobyte zip package are mutually exclusive, but there should be a lot…Read…
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The recent Vampire Survivors update brings unique goodies: new bonus stage Space 54 with a whole bunch of enemies, the Space Dude character (yup, the “Phaser” Dude), four weapons including Phas3r, and multiple achievements inspired by the framework Phaser which the game itself was originally built with. I don’t usually…Read…
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Richard Davey, the author of Phaser, has partnered with Open Core Ventures to launch Phaser Studio. Leading the company as CTO, Richard intends to modernize the Phaser framework and release Phaser 4, and make it easy to create browser-based playable ads on desktop and mobile. The newly created company is…Read…
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