Right now, on April 13th 2022 at 5 PM CEST the third yearly online competition, Gamedev.js Jam 2022, begins! You have exactly 13 days (up until April 26th) to create a Web game on a given theme (revealed at the bottom of this post) and submit it through Itch.io to win a whole bunch of cool prizes worth a total of $30k!
The list of this year’s Partners is quite impressive:
- Platinum: NEAR, IPFS, MPL
- Gold: 4Everland, Flux, Poki, Ionic, Colyseus, Grant for the Web, Filecoin
- Silver: GitHub, The Sandbox, 🏗️, CrazyGames, Coil
I’m so happy to see the support from all those companies and initiatives.
You can win a lot of prizes in this year’s competition:
- 10 × Phaser Editor lifetime license
- 10 × GitHub Team plan for 12 months
- 10 × PlayCanvas Personal plan for 12 months
- 5 × Zenva Academy subscription for 12 months
- 5 × Aseprite editor license
- 5 × WebStorm IDE license
- 5 × Making Money with HTML5 ebook
- 5 × GDevelop Pro license
- 100 × 100 GB IPFS storage for 12 months from 4EVERLAND
On top of the “regular” prizes, we also have the ones dedicated to (optional) Categories: Web Monetization and Decentralized. And to add even more to this, Decentralized category have dedicated Challenges with their own rules and extra prizes as well.
In Web Monetization category you can win $1000 cash and 6 month Coil memberships. In Decentralized category those are: 3 × 4EVERLAND business plan for 6 months, 1 × Flux deployment for life, and 1 × Genesis Hero NFT plus 3 × Party Crown in Kingfall MMO game.
Plus the Challenges: ~$5000 worth of $NEAR in the NEAR Challenge, ~$5000 worth of $FIL in the IPFS/Filecoin Challenge, and 3250 $USDC with 2 NFTs in the MPL Challenge.
That’s A LOT.
Experts will be either judging your entries submitted to those optional categories and challenges, or picking their top 5 best games to give them written feedback. We have: Ewa Mazur, Richard Davey, Björn Ritzl, Aliaksandr ‘Sasha’ Hudzilin, Vlad Grichina, Pan Chasinga, Adam Fuller, Tom Greene, Val Suszk, Fazri Zubair, Joep van Duinen, Daniel Keller, Tim Sulmone, and Thomas Vidas.
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Don’t forget to take the Gamedev.js Survey, so we can learn the current state of Web Game Development in 2022, and subscribe to the Gamedev.js Weekly newsletter, so you don’t miss any interesting news.
Gamedev.js Jam 2022 theme is: RAW!
Possible meaning: uncooked, pure, naked, inexperienced, untrained, green, immature, unripe, hard, rough. As usual, this theme can be interpreted however you like – it can be part of the core game mechanic, the story, or the visuals. As long as you can explain what raw means to you, it should be ok.
HTML5 Game Developer, Enclave Games indie studio founder, js13kGames competition creator and Gamedev.js Weekly newsletter publisher. Mozilla Tech Speaker, Gamedev.js community firestarter. Organizes meetups / workshops / hackathons in Poland, passionate about new, Open Web technologies, excited about WebXR and PWAs. Likes eating sushi and playing Neuroshima Hex.