Arcadia

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The js13kGames online competition is celebrating its thirteenth edition this year, as it started all the way back in 2012. You have a whole month between August 13th and September 13th to create a web game that fits into a 13 kilobyte zip package and follows a given theme: Triskaidekaphobia…Read…
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The Test of Insanity is a new game from freshly formed Big Nuts indie gamedev studio led by Jack Le Hamster – the dev who made The Terror of Mongolia for js13kGames 2023 and recently won OP Guild × Arcadia collab challenge. Ever argued with a squirrel? Welcome to The…Read…
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After reviewing all the submissions to the OP Guild × Arcadia collab challenge we’ve picked three that won 500 USDC each (from the total prize pool of 1500 USDC)! Those are: Puckit! by Johnonym Power-Up Adventure by Stiggstogg The Terror of Mongolia by Jack Le Hamster Congratulations! The first two…Read…
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Recently announced collaboration between OP Guild and Arcadia is all about uploading your game to the Arcadia platform and possibly winning 500 USDC for doing so (out of the total 1500 USDC prize pool for the best 3 entries) – no strings attached, no extra integration needed. Many of you…Read…
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The newly formed OP Guild is bringing you the very first collaboration: with its own sister publishing platform, Arcadia! Arcadia.fun is the home for OP Guild members where they can showcase their games – whether created as part of any game jam or competition, or entirely independently. That’s why to…Read…
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Our fifth yearly edition of Gamedev.js Jam is over – let’s announce the overall winners picked by developers who submitted their entries! The 2024 edition ended up with 2790 devs joined on Itch, 238 games submitted, and 6050 ratings cast. Thank you to every single one who participated! Here’s the…Read…
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The Gamedev.js Jam 2024, fifth yearly edition of an online competition for web game developers, starts NOW! You have exactly thirteen days (between April 13th and 26th) to build an entry (solo or in a team) on a given theme (announced just below) and submit it through Itch to win…Read…
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This year’s Gamedev.js Jam starting April 13th will have four optional Challenges with extra prizes, and this time you won’t be able to go for ALL of them, since using Phaser and squeezing your entry into a 13 kilobyte zip package are mutually exclusive, but there should be a lot…Read…
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Our fourth yearly edition of Gamedev.js Jam is coming to a close – it’s time to announce the overall winners picked by developers who submitted their entries! The 2023 edition ended up with 3493 devs joined on Itch, 202 games submitted, and exactly 3800 ratings cast. Thank you to every…Read…
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This year’s Gamedev.js Jam is offering six different Challenges for you to explore – from open sourcing your entry’s code, looking back at and reviving Flash, through Web3 alone or with a bit of Arcadian lore or Overlord universe, to Interoperability mixing the last three together. They are all entirely…Read…

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