Fabric.js, a simple and powerful Javascript HTML5 Canvas library, recently released its version 6.0.
Fabric provides interactive object model on top of Canvas element, and has SVG-to-Canvas (and Canvas-to-SVG) parser.
This brings back memories as I’ve made something called Falsy Values Fabric Tetris back in 2011, which was a Tetris game using Fabric.js library that was promoting the speakers of the Falsy Values conference happening in Warsaw, Poland. I got a free ticket to attend, so was quite happy with the result.
That was even before starting Enclave Games and building games with Phaser. The best part? The game itself is still online and working!
Anyway, as you can see from the release, the Fabric.js library is still being actively developed on GitHub, so make sure to check it out.
HTML5 Game Developer, Enclave Games indie studio founder, js13kGames competition creator and Gamedev.js Weekly newsletter publisher. Mozilla Tech Speaker, Gamedev.js community firestarter. Organizes meetups / workshops / hackathons in Poland, passionate about new, Open Web technologies, excited about WebXR and PWAs. Likes eating sushi and playing Neuroshima Hex.