Canvas

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An open source web game engine, SWGPU, focuses on simplicity all while exploring the benefits of using WebGPU when building web games. From the start, we chose to embrace the future with pure WebGPU 3D rendering pipeline as the name suggests. Written in TypeScript and powered by the latest cutting-edge…Read…
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Fabric.js, a simple and powerful Javascript HTML5 Canvas library, recently released its version 6.0. Fabric provides interactive object model on top of Canvas element, and has SVG-to-Canvas (and Canvas-to-SVG) parser. This brings back memories as I’ve made something called Falsy Values Fabric Tetris back in 2011, which was a Tetris…Read…
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Created by Frank Force (JS Gamedev Summit 2023 speaker, minimal Bytebeat album author, and LittleJS Game Jam organizer among many other things), City in a Bottle is a tiny raycasting engine and city generator that fits in a standalone 256 byte html file. This is the FULL source code: <canvas…Read…
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When it comes to creating web games, developers have two main options for rendering: HTML and Canvas. While both have their benefits and limitations, it ultimately depends on the project and the desired outcome to decide which method is better. HTML, or Hypertext Markup Language, is the standard markup language…Read…
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