
With Godot under the hood, Nitrode is an AI-assisted game development platform that empowers both aspiring developers and seasoned gamers to effortlessly create, launch, and play games.
By leveraging artificial intelligence, Nitrode streamlines the complexities of game development, allowing creators to focus on their vision without being bogged down by technical challenges. The platform offers features such as world generation, code assistance, and a user-friendly interface, making game creation more accessible and intuitive.
Founded in 2024, Nitrode participated in Y Combinator‘s Winter 2025 cohort and has since been actively advancing its mission to revolutionize the game development landscape.
Nitrode utilizes the Godot Engine as the foundation for its AI-assisted game development platform. By building upon Godot, free and open source game engine used to create such games like Vultures – Scavengers of Death, Nitrode offers a user-friendly interface and AI-driven tools that simplify the game creation process, making it more accessible to developers.
HTML5 Game Developer, Enclave Games indie studio founder, js13kGames competition creator and Gamedev.js Weekly newsletter publisher. Mozilla Tech Speaker, Gamedev.js community firestarter. Organizes meetups / workshops / hackathons in Poland, passionate about new, Open Web technologies, excited about WebXR and PWAs. Likes eating sushi and playing Neuroshima Hex.