Three.js

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A Unity like environment to create web apps and games with Three.js, Rogue Engine, was created by P. Martin Ortiz and it follows a component-based approach. Create re-usable components to easily collaborate with team members. A platform meant for the web. Your exported project is exactly as in the editor.…Read…
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Frontend Masters offers this course led by Matt DesLauriers. Go deeper into creative coding and 3D graphics programming using WebGL, ThreeJS, and GLSL. In this course, you’ll learn 3D vectors and shader effects. The skills you’ll learn apply to many fields, including AR/VR, game development, interactive installations, media art, and…Read…
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This tutorial will walk you through creating stylized toon water while introducing vertex shaders. I will also introduce the depth buffer and how to use that to get more information about your scene and create foam lines.

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