TypeScript

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Play the multiplayer battle royale game ReKill for up to 15 players where you have to survive hordes of zombies in a PvPvE (Player vs Player vs Environment) arena. The tech stack seems quite interesting: the game uses WebGL with its own engine based on Three.js (highly modified and rewritten),…Read…
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We’ve partnered with the organizers of the Frontend Nation conference that will happen online next month, on June 4th-7th. The epic online gathering for frontend developers! Master the latest frameworks, learn from the best, and connect with a global community. It’s free. It’s global. It’s beyond epic. Thanks to the…Read…
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The Excalibur SpriteFusion plugin adds support for the Sprite Fusion lightweight Tilemap editor into the Excalibur.js TypeScript 2D game engine for the web. The current Excalibur plugin is designed to parse all data provided by the Sprite Fusion JSON export format and make it available to users. Not all features…Read…
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The upcoming webinar about building games with Ionic and Phaser will be held online on February 15th by the OpenForge team. If you have wondered how to take advantage of your skills with the Ionic SDK to build enterprise grade video games, this webinar is for you. In this webinar,…Read…
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The JSNation Live conference will be held online on June 18th-19th 2020. Two days packed with knowledge – you can expect more than 25 speakers sharing latest insights, and 25k devs attending from all over the globe. Reserve a spot at JSNation Live happening on June 18-19, and see speakers…Read…
Jolly Bear Games is looking for an experienced HTML5 JavaScript/TypeScript programmer to assist their successful casual game team. We are an independent California-based casual game developer and our games are played by MILLIONS of people all over the world.

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