
Blitz:Build is a fast and lightweight cloud build toolbox originally created for PlayCanvas, but now expanding to other game engines and frameworks, with Phaser and PixiJS on the roadmap.
Gain access to a powerful cloud toolbox for rapid game development. Get insights into the current state of all projects. Deploy directly to any device by simply scanning a QR code or preview a project directly in any browser. Easily access your product at early stages and give feedback.
The tool was created by the Redox Interactive team, and offers a free 30-day trial, after which adding new members or projects become a paid feature.
HTML5 Game Developer, Enclave Games indie studio founder, js13kGames competition creator and Gamedev.js Weekly newsletter publisher. Mozilla Tech Speaker, Gamedev.js community firestarter. Organizes meetups / workshops / hackathons in Poland, passionate about new, Open Web technologies, excited about WebXR and PWAs. Likes eating sushi and playing Neuroshima Hex.