Defold awarded with the Grant for the Web

Another news about the Defold game engine. After moving from King to its dedicated Foundation and publishing their source code on GitHub, Defold now acquired Grant for the Web support to explore Web Monetization. Web Monetization is an exciting new and non-intrusive way for game developers to monetize their creations…

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Comprehensive, interactive WebGL guide

Maxime Euzière created a complete, summarized WebGL tutorial, with tiny interactive demos in each chapter. My goal was to gather all the information and tricks about WebGL I found scattered everywhere, and present them in a short and helpful way. I hope you’ll enjoy it! Read more at xem.github.io

Learn Advanced Creative Coding with WebGL & Shaders

Frontend Masters offers this course led by Matt DesLauriers. Go deeper into creative coding and 3D graphics programming using WebGL, ThreeJS, and GLSL. In this course, you’ll learn 3D vectors and shader effects. The skills you’ll learn apply to many fields, including AR/VR, game development, interactive installations, media art, and…

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Attend JSNation Live happening next month

The JSNation Live conference will be held online on June 18th-19th 2020. Two days packed with knowledge – you can expect more than 25 speakers sharing latest insights, and 25k devs attending from all over the globe. Reserve a spot at JSNation Live happening on June 18-19, and see speakers…

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Defold game engine goes open source

Good news coming from King today as their Defold engine is now available on GitHub. Mobile games company King today announced that the Defold game engine is available as an open source project. As part of the open source process King has transferred Defold to a software foundation; the Defold…

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Phaser Editor 2D v3 released

New, third version of the well known Phaser Editor 2D was released, with many interesting features, including an option to try the IDE in the cloud without installing anything on your computer. More features are coming soon as the software is being actively developed. Check the details at phasereditor2d.com.

Gamedev.js Jam 2020 winners announced!

After 13 days of development, and 7 days of voting, the winners of the very first edition of the Gamedev.js Jam were finally announced! We had 220 people joined the jam, who submitted 44 entries, and given 683 votes during judging time! The overall ranking is based on the summary…

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The collector’s edition of The Making of Prince of Persia book is out

A special illustrated and annotated collector’s edition was published by Stripe Press on April 28th to coincide with the 30th anniversary of the game’s release. Jordan Mechner’s The Making of Prince of Persia tells the behind-the-scenes creation story of one of the most influential and enduring video games of all…

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Coil Explore now include Gaming section

The new Discover page on the Coil website is now featuring the Gaming section, where you can find various resources on game development projects utilizing Web Monetization API. This includes both Enclave Games and js13kGames websites, along with Flood Escape and Back 2 Back games specifically. We just rolled out…

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Ludum Dare 46 runs this weekend

One of the most popular game jams will have its 46th edition this weekend. You will be able to participate in the global phenomenon and create games during 48 hours (Compo) or 72 hours (Jam). Check out the official rules section for more details. Remember that at the same time…

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