Space shooter prototype

This prototype has a ship selector.Each scheme is random. The goal is to fill the blue bar by killing the mothership. When our ship  collide with enemies we loose energy (red bar).You have to tap on the screen (or click with the mouse on the game area) and the ship…

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Web Monetization for js13kGames

There will be a new category in the js13kGames 2019 online competition – Web Monetization. Participants will be able to monetize their entries thanks to the partnership with Coil. Read more at medium.com.

Official W3C Web Games workshop report

W3C is pleased to announce a report from the W3C Workshop on Web Games held in late June 2019, in Redmond, WA, USA. The workshop convened about 100 participants representing browser vendors, game engines developers, games developers, game distributors, and device manufacturers. Together, they discussed the future of Web technologies…

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js13kGames 2019 hackday

Join us next month in kickstarting the js13kGames 2019 competition with a hackday on Saturday August 17th in GameOn Berlin venue full of arcade machines, BBQ, food and drinks, all for free. Visit meetup.com to register.

Enclave Phaser Template now with Phaser 3

After some time, Enclave Phaser Template was updated from Phaser 2 to 3. You can check it on GitHub where the source code is hosted.

Bouncing munchies prototype

Let’s start a new category/series on the website – Prototypes. Each post will introduce a new game prototype you can look into to learn how to build it, or use the source code for your own needs. This prototype has a world selector, each world is divided by a level…

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SkyWeaver official reveal trailer

The long-awaited Ethereum blockchain-based card game built with HTML5, SkyWeaver, get’s its reveal trailer finally published on YouTube. You can watch the video to get the feeling of what’s coming – the game is currently available in early access. Welcome to SkyWeaver! A worldwide competitive trading card game from another…

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Thoughts after the W3C Games workshop

The W3C Workshop on Web Games was held in Microsoft HQ offices in Redmond, and it was all about the future of gamedev and the state of the technologies that can be used to develop games. The list of topics discussed at the workshop is quite impressive: threads, WebAssembly, glTF,…

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Meditations Games

There’s an ongoing project called Meditations Games started by Rami Ismail last year that showcases one game demo every single day throughout 2019. Devs can create their game in any technology as long as they are able to build it for MacOS and Windows. This means web based games are…

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Multiplayer Game Development Mini-Degree on Kickstarter

Learn to build impressive multiplayer games with Unity by creating real projects, including a battle royale, RPG, platformer, and more. Zenva’s Multiplayer Mini-Degree is the world’s first on-demand curriculum designed to teach ANYONE how to code and build impressive multiplayer games with Unity and Photon Networking. Covering the most popular…

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