New Gamedev.js Jam 2024 t-shirt: Power!

Brand new t-shirt is now available in our Shop, and similarly to the 2023 one it follows this year’s theme: Power! This means the Shop now holds four different t-shirt designs: – Gamedev.js Jam – Gamedev.js Jam 2023: Time – Gamedev.js Jam 2024: Power – Gamedev.js Weekly There’s a 15%…

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Best entries from all the Challenges in Gamedev.js Jam 2024

The overall winners of Gamedev.js Jam 2024 were announced yesterday, and now we’re publishing the rankings of all four Challenges – if you participated in any of them, check out your standings below. Open Source Challenge by GitHub Build it with Phaser Challenge by Phaser Studio NPC Challenge by OP…

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Gamedev.js Jam 2024 winners announced!

Our fifth yearly edition of Gamedev.js Jam is over – let’s announce the overall winners picked by developers who submitted their entries! The 2024 edition ended up with 2790 devs joined on Itch, 238 games submitted, and 6050 ratings cast. Thank you to every single one who participated! Here’s the…

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All the entries from Gamedev.js Jam 2024

The fifth yearly edition of Gamedev.js Jam ended yesterday – you had 13 days between April 13th and 26th to build a web game following the theme POWER and submit it through Itch. We ultimately ended up with 238 entries, which is our overall record! Check out the full list…

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Gamedev.js Jam 2024 start and theme announcement!

The Gamedev.js Jam 2024, fifth yearly edition of an online competition for web game developers, starts NOW! You have exactly thirteen days (between April 13th and 26th) to build an entry (solo or in a team) on a given theme (announced just below) and submit it through Itch to win…

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All Challenges in Gamedev.js Jam 2024: Open Source, Phaser, NPC, and js13kGames!

This year’s Gamedev.js Jam starting April 13th will have four optional Challenges with extra prizes, and this time you won’t be able to go for ALL of them, since using Phaser and squeezing your entry into a 13 kilobyte zip package are mutually exclusive, but there should be a lot…

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Bullet Bunny

Bullet Bunny was developed by Penusbmic using GDevelop game engine – you can play the demo on Itch.io and buy the full game on Steam. Twin-stick shooter with rogue-like elements. Fend off an onslaught of enemies, level up, and create unique builds every run while trying to survive 500 seconds.…

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Roguelike Development with JavaScript

Written by Andre Garzia, the book Roguelike Development with JavaScript: Build and Publish Roguelike Genre Games with JavaScript and Phaser published by Apress is available on Amazon as both the paper print and an ebook. Go on an adventure and build a roguelike from scratch using JavaScript. With the help…

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Earth’s Greatest Defender

Earth’s Greatest Defender is created by Rémi Vansteelandt who is known for winning the js13kGames competition twice: in 2020 and 2023. The game itself is available in Early Access on Steam, and features a built-in level editor. It’s a passion project that started in December 2021. It takes everything that…

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Mana Potion

Created by Verekia, this MIT licensed gamedev toolkit aims to make web game development easier for folks using React and React Three Fiber. Mana Potion consists of: @manapotion/react: React listeners, store, and hooks @manapotion/browser: Browser API helpers @manapotion/r3f: React Three Fiber WebGPU canvas @manapotion/util: General gamedev utilities manapotion: All of…

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