Written by Andre Garzia, the book Roguelike Development with JavaScript: Build and Publish Roguelike Genre Games with JavaScript and Phaser published by Apress is available on Amazon as both the paper print and an ebook.
Go on an adventure and build a roguelike from scratch using JavaScript. With the help of the battle-tested Phaser library, you’ll go through all the steps to build a small, fun, playable web roguelite game.
Going through the book will teach you how to create your own roguelikes: make use of procedural generation for dungeons, mazes, monsters, and treasure, implement turn-based mechanics, and use tile-based graphics.
We wrote about this book already back in 2020 when it came out, but we thought it’s good enough to be brought back and shared once again.
HTML5 Game Developer, Enclave Games indie studio founder, js13kGames competition creator and Gamedev.js Weekly newsletter publisher. Mozilla Tech Speaker, Gamedev.js community firestarter. Organizes meetups / workshops / hackathons in Poland, passionate about new, Open Web technologies, excited about WebXR and PWAs. Likes eating sushi and playing Neuroshima Hex.