A js13kGames entry from 2021 made by Dominik Szablewski, Q1K3, was rediscovered by YouTuber ThePrimeTime – in an hour long video he went through the Making Of blog post while adding his own comments, and playing the game itself at the end.
Features:
– 2 Levels
– 5 Types of enemies
– 3 Weapons
– 30 different textures
– Music from Andy Lösch – no-fate.net
– Dynamic lighting
– Doors (!)
– Somewhat robust collision detection, even for fast moving objects
– Enemy AI with line of sight checks. No pathfinding, but still does a reasonable job following the player
– “Spacial” Audio (Stero separation and falloff by distance)
Overall ThePrimeTime was very impressed with what Dominic did, as many folks before him, since Dominic was able to squeeze his interpretation of Quake into a 13 kilobyte zip package and it looks amazing.
You can also watch 9 minute long Q1K3 Making Of video from the author of the game himself.
HTML5 Game Developer, Enclave Games indie studio founder, js13kGames competition creator and Gamedev.js Weekly newsletter publisher. Mozilla Tech Speaker, Gamedev.js community firestarter. Organizes meetups / workshops / hackathons in Poland, passionate about new, Open Web technologies, excited about WebXR and PWAs. Likes eating sushi and playing Neuroshima Hex.