Shaders

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Out of the four original challenges in Gamedev.js Jam 2025, where the winners from the first three were presented on May 11th, the V Shaders challenge had an extended deadline, and now those best entries are finally out as well. This year’s Gamedev.js Jam 2025 brought many creative highlights, but…Read…
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The upcoming Gamedev.js Jam 2025 starts April 13th, and one of the optional challenges with extra prizes is V Shaders from V Systems. Create your original Shader in WebGL and publish it to the V Systems blockchain. The cool part? The shader have to fit into 16 kilobytes! If you…Read…
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Frontend Masters offers this course led by Matt DesLauriers. Go deeper into creative coding and 3D graphics programming using WebGL, ThreeJS, and GLSL. In this course, you’ll learn 3D vectors and shader effects. The skills you’ll learn apply to many fields, including AR/VR, game development, interactive installations, media art, and…Read…
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This tutorial will walk you through creating stylized toon water while introducing vertex shaders. I will also introduce the depth buffer and how to use that to get more information about your scene and create foam lines.
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