End3r

Progressive Web Apps core guides on MDN Web Docs

Progressive web apps (PWAs) are a new way of building websites, but are they really all that new? The basic principles of PWAs came out of older strategies for app design such as progressive enhancement, responsive design, mobile-first, etc. Progressive web apps bring together proven techniques such as these with…Read…

Creating a Preloading Screen in Phaser 3

One of the things that almost all games have in common is a loading screen, which can be used to inform the player how long they must wait to play the game. Even though no one likes waiting to play a game, a loading screen is a valuable tool. Instead…Read…

Retro Gaming Workshop

First offered Winter 2018 at Seattle CoderDojo. Thanks to Amazon for hosting. The content here is divided into 5 classroom sessions of approximately 100 minutes each (2 hours minus 10 minutes on each side).

Kartridge announces game bonuses and developer-friendly revenue terms

Kartridge is announcing new developer-friendly terms for the upcoming PC gaming platform from Kongregate. Designed to be different, Kartridge caters to game developers, giving them maximum control of their store page and price points. The updated terms now provide developers with additional revenue.

React JavaScript Developer at Rockstar Games

Rockstar Games is seeking a talented and experienced React JavaScript Developer to join our online development team in NYC. With the rapid growth of Grand Theft Auto Online, and other long-term Social Club plans, the successful candidate will be working on bleeding edge technology with an internationally established team.

Build a HTML5 game like Knife Hit with Phaser 3 using only tweens and trigonometry

Did you play the latest Ketchapp Games top game, Knife Hit? Throw the knives into the logs to break them. Slash the apples and unlock new knives. Each 5th stage is defended by a boss – beat them to get exclusive knives! Be careful to not hit the knives or…Read…

Unity at GDC – ECS for Small Things

Learn about Unity’s new solution for creating smaller, faster, lighter experiences that will enable you to reach everything from entry-level devices to wearables. Our advanced compression techniques, combined with our Entity Component System architecture, leads to fast delivery, loading, and start-up times.

One Hour One Life trailer

A multiplayer survival game of parenting and civilization building by Jason Rohrer. Play one small part in a much larger story.

Senior Front-end Engineer at Riot Games

We’re looking for humble but ambitious, razor-sharp professionals who can teach us a thing or two. We promise to return the favor. Like us, you take play seriously; you’re passionate about games. We embrace those who see things differently, aren’t afraid to experiment, and who have a healthy disregard for…Read…

Build a HTML5 jigsaw puzzle game with ZIM framework

Five years ago I blogged about a Jigsaw game prototype made with KineticJS which is no longer maintained. Some time later, a blog reader called Ami Hanya ported the script to AS3, but a working and maintained HTML5 version of the game is still missing. Five years later, Ami strikes…Read…

Gamedev.js Shop
Gamedev.js Jam 2024
Gamedev.js Survey 2023 Report
Gamedev.js Discord

Follow us

Gamedev.js Weekly newsletter

Or visit gamedevjsweekly.com directly.

Websites worth visiting

Log in

Forgot password?

Already registered? Log in


Register

Forgot password?