End3r

Project Prismatic – WebGPU powered FPS

First person shooter created by Stratton Studios, Project Prismatic is using Unity’s WebGPU support and was just released on the CrazyGames platform. Dive into an innovative FPS experience where every episode unravels a new layer of its captivating world. The game was released this month on CrazyGames – the publisher…Read…

Space Intruders Alliance – sci-fi retrofuturistic top-down shooter

Developed by Bitmo Games, Space Intruders Alliance is a dynamic top-down shooter built with Babylon.js and released on Steam. Here at Bitmo Games we are developing Space Intruders Alliance, a sci-fi retrofuturistic JavaScript game made with Babylon.js. It has an AI to manage enemies’ behaviour and the physics are powered…Read…

Nitrode – AI-assisted platform using Godot

With Godot under the hood, Nitrode is an AI-assisted game development platform that empowers both aspiring developers and seasoned gamers to effortlessly create, launch, and play games. By leveraging artificial intelligence, Nitrode streamlines the complexities of game development, allowing creators to focus on their vision without being bogged down by…Read…

Dragonsweeper – a minesweeper and RPG hybrid

Created by Daniel Benmergui, Dragonsweeper game is a hybrid of Minesweeper and fantasy RPGs where players navigate a grid-based map while avoiding hidden dragons instead of mines. A minesweeper game that requires observation. Make sure to read the monsternomicon. Each revealed tile provides clues about nearby dangers, requiring strategic deduction…Read…

Fyrox – Rust based game engine

A modern, open-source game engine written in Rust, Fyrox is designed for 2D and 3D game development. A feature-rich, production-ready, general purpose 2D/3D game engine written in Rust with a scene editor. Formerly known as rg3d. It focuses on ease of use, performance, and safety, leveraging Rust’s memory safety features…Read…

Publishing web games on Steam with Electron

Jack Le Hamster, who have both The Test of Insanity and The Supernatural Power Troll available on Steam, wrote a detailed blog post on how he managed to publish those web games using Electron. This guide walks you through the steps needed to package your game as a desktop app,…Read…

Hammer Time – smash your enemies

An outstanding entry to the recent Pirate Software – Game Jam 16, Hammer Time by Drewhjava lets you smash enemies and collect powerups making you even stronger. Survive as long as you can. Don’t let your stamina bar reach zero or you start over. Enemies will deplete it as well…Read…

Code Europe 2025 discount code

One of the biggest tech festivals in Poland, Code Europe, will be happening June 30th and July 1st in EXPO Kraków, and since we’re partnering with the event we can offer you discounted tickets. During Code Europe Tech festival you’ll get a massive number of lectures, workshops, networking opportunities with…Read…

The King’s Crowns – making of a WebXR game in 13 kilobytes

Samuel van Egmond published a lenghty blog post explaining in detail how he managed to create such a wonderful WebXR game using the A-Frame library and squeezing his own source code into a 13 kilobyte zip package for the js13kGames 2024 competition. Everything in the game is procedurally generated at runtime,…Read…

Web Game Developers at GDC 2025

Game Developers Conference 2025 in San Francisco starts today, and in the next few days thousands of game developers will showcase their creations, including web based companies and communities. Over the past 30 years, GDC has brought thousands of developers together to learn, grow, and connect. Our agenda is curated…Read…
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