GitHub Copilot

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The upcoming Gamedev.js Jam 2026 starting April 13th will have a few optional challenges – the first we’re announcing is the Open Source one where you need to provide your source code on GitHub to participate. Provide the source code of your entry on GitHub in a readable form to…Read…
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Organized by GitHub between July 16th and September 22nd, For the Love of Code is a global hackathon for developers to build fun projects, and one of the categories include web games. That idea you’ve been sitting on? The domain you bought at 2AM? A silly or serious side project?…Read…
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The winners of Gamedev.js Jam 2025 were announced yesterday already, and today the results of our optional Challenges are revealed – if you participated in any of them, then check out your standings below. Open Source Challenge by GitHub Build it with Phaser Challenge by Phaser Studio $NOODS Challenge by…Read…
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The fourth and the last optional challenge (after V Shaders, Build it with Phaser, and $NOODS) in the upcoming Gamedev.js Jam 2025 starting April 13th is the Open Source one from GitHub. Provide the source code of your entry on GitHub in a readable form to have a chance of…Read…
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GitHub has announced that their Copilot is now automatically integrated into VS Code editor and available for anyone as part of the new Free tier. Copilot Free gives you the choice between Anthropic’s Claude 3.5 Sonnet or OpenAI’s GPT-4o model. You can ask a coding question, explain existing code, or…Read…
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The overall winners of Gamedev.js Jam 2024 were announced yesterday, and now we’re publishing the rankings of all four Challenges – if you participated in any of them, check out your standings below. Open Source Challenge by GitHub Build it with Phaser Challenge by Phaser Studio NPC Challenge by OP…Read…
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This year’s Gamedev.js Jam starting April 13th will have four optional Challenges with extra prizes, and this time you won’t be able to go for ALL of them, since using Phaser and squeezing your entry into a 13 kilobyte zip package are mutually exclusive, but there should be a lot…Read…
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