A new tutorial was created using the GDevelop game engine that aims to teach non-coders how they can build their own HTML5 games. The tutorial goes though thirteen chapters explaining step by step on how you can create a hyper-casual mobile game called Geometry Monster.
Read more at GDevelop wiki.
HTML5 Game Developer, Enclave Games indie studio founder, js13kGames competition creator and Gamedev.js Weekly newsletter publisher. Mozilla Tech Speaker, Gamedev.js community firestarter. Organizes meetups / workshops / hackathons in Poland, passionate about new, Open Web technologies, excited about WebXR and PWAs. Likes eating sushi and playing Neuroshima Hex.
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