Ten years after Flappy Bird first landed on the mobile gaming platform. Within months of release the mobile game had gone viral and tens of millions of mobile gamers were tapping their screens to achieve new high scores. A simple, fun yet frustrating game with one-touch controls soon became a cultural phenomenon. As quickly as the game had hit viral levels of downloads the developer, Dong Nguyen, pulled the game from app stores during its peak citing concerns over its addictive nature.
Flappy Bird Jam
The game’s popularity rose quickly, and there were a large number of clones. Players posted endless screenshots of high scores on social media and sellers listed mobile phones with the game installed on eBay once the app was removed. The game peaked the interest of developers, Itch.io hosted the Flappy Bird game jam, which hatched 688 entries by February 24th, 2014. People could not get enough of the little yellow bird! If you’re looking to create your own simple game, check out JavaScript Minigames at React 2024!
The Return of Flappy Bird
After a decade why is Flappy Bird returning to the Internet?
The Flappy Bird Foundation has secured the official trademark and rights to the original game, and it’s gearing up for an epic comeback! Get ready for new characters, game modes, and multiplayer.
Fun Flappy Facts
- The developer created the game in just several days
- The game generated at its peak, $50k a day in ad revenue
- Metacritics only scored the game 54/100
- Nintendo did not complain about the Mario like assets
- Dong Nguyen removed the game due to the impact on their life
For those who missed the decade-old craze, you may be in for a taste of early 2010 mobile gaming, and longtime fans can relive those old memories. In a time when mobile games are growing increasingly complex, returning to simple yet fun mobile gaming may be a refreshing change.
Whether Flappy Bird soars to new heights or faces another crash landing, it’s exciting to see it return to the small screen format. For game developers and casual gamers, this revival serves as a reminder of the power of simplicity in game design.
Head of Development and Data by day, retro game dev by night. Loves running, game jams and retro gaming.