WAM Jam starting soon

We’re partnering with WAM folks and inviting you all to the WAM Jam that will run online for ten days: between June 3rd and 13th. There are plenty of cool prizes for various criteria – beside top 3 spots there’s also: community favorite, most catchy game, best execution, best gameplay,…

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Best entries from all the Challenges in Gamedev.js Jam 2023

We’ve announced the overall winners of Gamedev.js Jam 2023 yesterday, and today we’re publishing the rankings of all six Challenges – if you participated in any of them, check out your standing bellow. Open Source Challenge by GitHub Flash Revival Challenge by CrazyGames Web3 Challenge by Game7 Arcadians Challenge by…

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Gamedev.js Jam 2023 winners announced!

Our fourth yearly edition of Gamedev.js Jam is coming to a close – it’s time to announce the overall winners picked by developers who submitted their entries! The 2023 edition ended up with 3493 devs joined on Itch, 202 games submitted, and exactly 3800 ratings cast. Thank you to every…

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Opening Gamedev.js Swag Shop!

Now you can support Gamedev.js Jam and wear cool t-shirts at the same time – our swag shop is open! Go grab yourself something nice, you totally deserve it! There are two unique designs: the “Jam” generic one and the “Time” one created specifically for 2023, given the theme. Both…

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Pick a Challenge for Gamedev.js Jam 2023!

This year’s Gamedev.js Jam is offering six different Challenges for you to explore – from open sourcing your entry’s code, looking back at and reviving Flash, through Web3 alone or with a bit of Arcadian lore or Overlord universe, to Interoperability mixing the last three together. They are all entirely…

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Gamedev.js Jam 2023 start and theme announcement!

The Gamedev.js Jam 2023 starts… NOW! This is the fourth edition of our online web game development competition – you have exactly thirteen days between April 13th, 5 PM CEST and April 26th, 5 PM CEST to build an HTML5 game and submit it through Itch to win cool prizes!…

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Gamedev.js Jam 2023 focusing on Challenges

This year we’ve decided to remove the Categories entirely and make the Challenges top-level, so they can be independent from each other, and you can pick on any of them, all at once, or ignore them as they are all optional. We had two Categories in the prevous editions of…

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Developing a physics-based game: Box2D vs from scratch

Developing a physics-based game can be a challenging and rewarding experience for game developers. Physics engines provide a realistic and interactive environment that can add a lot of depth and fun to a game. There are two main ways to add physics to a game: using a physics engine library,…

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What are Power Ups?

The series of my blog posts called Let’s talk about games is a collection of interesting facts and considerations about video games and issues related to them. In the series, I write about games seen through the eyes of their creator, gamer and mother of a child who is just…

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Game7 Game Jam

The Game7 community is organizing their very first Game Jam, along with the help from Rensa Games. It will offer three Challenges: Mouse-only madness, Web 2.5 gaming, and Swap it, with the total prize pool of $9000, and will run for two weeks between February 17th and March 2nd. Although…

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