V Systems

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Out of the four original challenges in Gamedev.js Jam 2025, where the winners from the first three were presented on May 11th, the V Shaders challenge had an extended deadline, and now those best entries are finally out as well. This year’s Gamedev.js Jam 2025 brought many creative highlights, but…Read…
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The winners of Gamedev.js Jam 2025 were announced yesterday already, and today the results of our optional Challenges are revealed – if you participated in any of them, then check out your standings below. Open Source Challenge by GitHub Build it with Phaser Challenge by Phaser Studio $NOODS Challenge by…Read…
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Voting to pick the winners in Gamedev.js Jam 2025, the sixth yearly edition of an online competition for web game developers has wrapped – let’s see the winners picked by participants themselves! Here’s the top10 overall ranking: Balaline by Ex0 Sloshed: a Long Way to Bed by FishoJr Playtesters and…Read…
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Sixth yearly edition of the online competition for web game developers just started! Join Gamedev.js Jam 2025 on Itch – you have exactly 13 days between April 13th, 5 PM CET and April 26th, 5 PM CET to build an HTML5 game and win cool prizes in the process! Theme…Read…
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The four optional challenges in the upcoming Gamedev.js Jam 2025 starting April 13th all bring their own extra prizes – you can mix and match them together to participate in as many as you want. Those challenges were summarized in the recent posts: V Shaders by V Systems Open Source…Read…
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The upcoming Gamedev.js Jam 2025 starts April 13th, and one of the optional challenges with extra prizes is V Shaders from V Systems. Create your original Shader in WebGL and publish it to the V Systems blockchain. The cool part? The shader have to fit into 16 kilobytes! If you…Read…
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