
The four optional challenges in the upcoming Gamedev.js Jam 2025 starting April 13th all bring their own extra prizes – you can mix and match them together to participate in as many as you want.
Those challenges were summarized in the recent posts:
- V Shaders by V Systems
- Open Source by GitHub
- Build it with Phaser by Phaser Studio
- $NOODS by OP Games
A shader in 16 kilobytes of code with the open sources? Sure! A vibe coded Phaser game about noodles? Totally possible! Check out the details and pick your favourites right before the start and the theme announcement of the fifth yearly edition of Gamedev.js Jam on April 13th 2025. That’s only dwo days from now!
The combined prize pool in those challenges alone is around 15 000 USD, not even mentioning the 13 different types of overall prizes on top of it. So, definitely worth considering if you’re already planning to submit an entry.
HTML5 Game Developer, Enclave Games indie studio founder, js13kGames competition creator and Gamedev.js Weekly newsletter publisher. Mozilla Tech Speaker, Gamedev.js community firestarter. Organizes meetups / workshops / hackathons in Poland, passionate about new, Open Web technologies, excited about WebXR and PWAs. Likes eating sushi and playing Neuroshima Hex.