Open Source

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Brand new game from Jani Nykänen, A Prison for Dreams, is a 2D pixelart metroidvania platformer adventure where you play as an anonymous hero who… wakes up in a graveyard. You are given a mission to find the Great Dreamer, who needs your help once again. Explore a decently sized…Read…
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The new 0.16 version of the open source Node.js multiplayer framework, Colyseus, is introducing StateView, experimental support for WebTransport, and more. This version brings a new iteration of the @colyseus/schema library, introducing the StateView API, deprecating @filter(), and providing quality of life improvements to the framework. Especially the experimental WebTransport…Read…
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Explore randomly generated alpine tracks in RetroSki – a fast-paced, retro-style 2D skiing game created by Mathieu Hermann. RetroSki started in January 2024 when I was looking for a game to play with my girlfriend. I quickly realized that finding a game where we could compete fairly on equal terms…Read…
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Thomas Rinsma decided to abuse PDF field objects to render monochrome grid, and combine it with keystroke-entry in a text field to receive inputs – that’s how playable Tetris in a PDF file was born. You can read the blog post about the implementation details from the author himself –…Read…
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Athena Crisis, a modern retro turn-based strategy game that was built with Web technologies by Christoph Nakazawa and is available in an Early Access on Steam, goes Open Source. Today we’re open-sourcing the code of Athena Crisis under the MIT License, and together with Polar we’re funding $10,000 worth of…Read…
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The overall winners of Gamedev.js Jam 2024 were announced yesterday, and now we’re publishing the rankings of all four Challenges – if you participated in any of them, check out your standings below. Open Source Challenge by GitHub Build it with Phaser Challenge by Phaser Studio NPC Challenge by OP…Read…
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The Gamedev.js Jam 2024, fifth yearly edition of an online competition for web game developers, starts NOW! You have exactly thirteen days (between April 13th and 26th) to build an entry (solo or in a team) on a given theme (announced just below) and submit it through Itch to win…Read…
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This year’s Gamedev.js Jam starting April 13th will have four optional Challenges with extra prizes, and this time you won’t be able to go for ALL of them, since using Phaser and squeezing your entry into a 13 kilobyte zip package are mutually exclusive, but there should be a lot…Read…
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We’ve announced the overall winners of Gamedev.js Jam 2023 yesterday, and today we’re publishing the rankings of all six Challenges – if you participated in any of them, check out your standing bellow. Open Source Challenge by GitHub Flash Revival Challenge by CrazyGames Web3 Challenge by Game7 Arcadians Challenge by…Read…
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This year’s Gamedev.js Jam is offering six different Challenges for you to explore – from open sourcing your entry’s code, looking back at and reviving Flash, through Web3 alone or with a bit of Arcadian lore or Overlord universe, to Interoperability mixing the last three together. They are all entirely…Read…
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