Just before the start of the thirteenth edition of the js13kGames competition tomorrow, long time participant and legendary creator of multiple useful mini tools, Maxime Euzière, released another one: Pxtex – mini randomized pixel-art textures.
His list of code-golfing tools and other projects is truly amazing – if you need something for the js13kGames competition, he probably already made it.
The recent Bytebeat collection includes Xem’s MiniBytebeat player, it’s also worth checking his Comprehensive, interactive WebGL guide which is still a solid tutorial. If you’re new, make sure to go through Maxime Euzière‘s collection of tools and resources before you make your own!
HTML5 Game Developer, Enclave Games indie studio founder, js13kGames competition creator and Gamedev.js Weekly newsletter publisher. Mozilla Tech Speaker, Gamedev.js community firestarter. Organizes meetups / workshops / hackathons in Poland, passionate about new, Open Web technologies, excited about WebXR and PWAs. Likes eating sushi and playing Neuroshima Hex.