End3r

The King’s Crowns – making of a WebXR game in 13 kilobytes

Samuel van Egmond published a lenghty blog post explaining in detail how he managed to create such a wonderful WebXR game using the A-Frame library and squeezing his own source code into a 13 kilobyte zip package for the js13kGames 2024 competition. Everything in the game is procedurally generated at runtime,…Read…

Web Game Developers at GDC 2025

Game Developers Conference 2025 in San Francisco starts today, and in the next few days thousands of game developers will showcase their creations, including web based companies and communities. Over the past 30 years, GDC has brought thousands of developers together to learn, grow, and connect. Our agenda is curated…Read…

Daily Dungeon – new maze every 24 hours

Vijay Pemmaraju is the author of the Daily Dungeon game where each day brings new dungeon with keys unlocking doors that have valuable artifacts behind them. Daily Dungeon is a project that I’ve been working on for about a month or so. After playing Wordle and many of its variants,…Read…

Nanojet – micro WebGPU game engine

Philippe Vaillancourt, inspired by participating in the js13kGames competition, decided to build his own WebGPU game engine that would fit in the 13 kilobyte zip size limitation – that’s how Nanojet was born. A lightweight, modular game engine built for modern browsers using WebGPU. Designed to be small enough for…Read…

Little Ski – LittleJS game tutorial

Eoin McGrath, long time participant of both js13kGames competition and Gamedev.js Jam, released his LittleJS tutorial where you can learn how to build an example game, Little Ski. Have you ever wanted to make a game but didn’t know where to start? Well, today is your lucky day. Because, we’re…Read…

Flow made in Blender

The recent Oscar winner in the animated film category, Flow, was created with free and open source software, Blender. During the 97th Academy Awards the animated story of a cat told without any words at all and featuring only animals was awarded with an Oscar. Latvian filmmaker Gints Zilbalodis created…Read…

Bubbits – bubble shooter battle royale

Created by Team Flow, Bubbits is a bubble shooter game with puzzle mechanics and various game modes built using Phaser and Colyseus. Battle it out in massive 25-Player online Battle Royale matches or go head-to-head with friends in the intense 2-4 player VS Mode. Take on the world in the…Read…

SWGPU – simple WebGPU game engine

An open source web game engine, SWGPU, focuses on simplicity all while exploring the benefits of using WebGPU when building web games. From the start, we chose to embrace the future with pure WebGPU 3D rendering pipeline as the name suggests. Written in TypeScript and powered by the latest cutting-edge…Read…

React Summit 2025 discount code

Second event from the GitNation team at the similar time as JSNation is React Summit 2025 – happening June 13th and 17th, and since we’re partnering with this conference as well we do have another discount just for you. React Summit is an annual conference about React ecosystem and modern…Read…

Asterogue – sci-fi space roguelike

Chris McCormick, the author of Makesprite, released his sci-fi roguelike in space, Asterogue – fight ancient aliens on a rocky asteroid to save the whole galaxy. One thousand years of peace and prosperity in the galaxy have come to an end. You, a hummble lightswords-person, lost everything you loved in…Read…
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