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The js13kGames online competition is celebrating its thirteenth edition this year, as it started all the way back in 2012. You have a whole month between August 13th and September 13th to create a web game that fits into a 13 kilobyte zip package and follows a given theme: Triskaidekaphobia…Read…
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Just before the start of the thirteenth edition of the js13kGames competition tomorrow, long time participant and legendary creator of multiple useful mini tools, Maxime Euzière, released another one: Pxtex – mini randomized pixel-art textures. His list of code-golfing tools and other projects is truly amazing – if you need…Read…
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OGMO Editor is an open source editor that is free to use for personal and commercial projects, made for indie game developers by indie game developers. Every feature of OGMO Editor contributes to an intuitive, holistic, project based workflow. Project data flows down to all of your level files, which…Read…
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Micropolis is a WebAssembly, WebGL, and SvelteKit experiment based on the original SimCity Classic from Maxis, designed by Will Wright, ported by Don Hopkins. Drag left button to pan, spin mouse wheel to zoom. Letter keys load various cities, tab to generate. The brackets lower and raise the tax rate.…Read…
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Fabric.js, a simple and powerful Javascript HTML5 Canvas library, recently released its version 6.0. Fabric provides interactive object model on top of Canvas element, and has SVG-to-Canvas (and Canvas-to-SVG) parser. This brings back memories as I’ve made something called Falsy Values Fabric Tetris back in 2011, which was a Tetris…Read…
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Litecanvas, similar to Kontra or LittleJS, is a lightweight HTML5 Canvas engine suitable for small games and animations. This egine was made for people who enjoy coding: there is no fancy interface, no visual helpers, no gui tools… just coding. The sources are on GitHub – you can check the…Read…
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WarmeY2K is a game engine dedicated to indie games, with a free core engine and paid bundle containing 20 different game templates. It provide an easy way to build web based games by retrieve a traditional way to make “old-school” games like PS1/PS2/XBOX years in a modern Typescript & HTML5,…Read…
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The first ever game jam dedicated entirely to the LittleJS game engine made by Frank Force (JS Gamedev Summit 2023 speaker and minimal Bytebeat album author) will be happening for a month between November 11th and December 12th 2024 on Itch.io. This event is an exciting opportunity to unleash your creativity and develop…Read…
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OWLS16 is a fantasy console framework designed to let you easily make retro games. The language is JavaScript, with an API that closely matches the popular Pico-8. Fantasy consoles are always limited in their scope, meant to mimic older systems. This console has specific requirements defined by the LoSpec Jam…Read…
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Athena Crisis, a modern retro turn-based strategy game that was built with Web technologies by Christoph Nakazawa and is available in an Early Access on Steam, goes Open Source. Today we’re open-sourcing the code of Athena Crisis under the MIT License, and together with Polar we’re funding $10,000 worth of…Read…
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