Bytebeat collection

There’s a series of tools around the concept of Bytebeat music, including online composers, js13kGames-themed players, and an album. Bytebeat music (or one-liner music) was invented in September 2011. They’re generally a piece of rhythmic and somewhat melodic music with no score, no instruments, and no real oscillators. It’s simply…

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Frontend Nation 2024 and workshop ticket giveaway

We’ve partnered with the organizers of the Frontend Nation conference that will happen online next month, on June 4th-7th. The epic online gathering for frontend developers! Master the latest frameworks, learn from the best, and connect with a global community. It’s free. It’s global. It’s beyond epic. Thanks to the…

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Athena Crisis goes Open Source

Athena Crisis, a modern retro turn-based strategy game that was built with Web technologies by Christoph Nakazawa and is available in an Early Access on Steam, goes Open Source. Today we’re open-sourcing the code of Athena Crisis under the MIT License, and together with Polar we’re funding $10,000 worth of…

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New Gamedev.js Jam 2024 t-shirt: Power!

Brand new t-shirt is now available in our Shop, and similarly to the 2023 one it follows this year’s theme: Power! This means the Shop now holds four different t-shirt designs: – Gamedev.js Jam – Gamedev.js Jam 2023: Time – Gamedev.js Jam 2024: Power – Gamedev.js Weekly There’s a 15%…

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Best entries from all the Challenges in Gamedev.js Jam 2024

The overall winners of Gamedev.js Jam 2024 were announced yesterday, and now we’re publishing the rankings of all four Challenges – if you participated in any of them, check out your standings below. Open Source Challenge by GitHub Build it with Phaser Challenge by Phaser Studio NPC Challenge by OP…

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Gamedev.js Jam 2024 winners announced!

Our fifth yearly edition of Gamedev.js Jam is over – let’s announce the overall winners picked by developers who submitted their entries! The 2024 edition ended up with 2790 devs joined on Itch, 238 games submitted, and 6050 ratings cast. Thank you to every single one who participated! Here’s the…

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All the entries from Gamedev.js Jam 2024

The fifth yearly edition of Gamedev.js Jam ended yesterday – you had 13 days between April 13th and 26th to build a web game following the theme POWER and submit it through Itch. We ultimately ended up with 238 entries, which is our overall record! Check out the full list…

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Gamedev.js Jam 2024 start and theme announcement!

The Gamedev.js Jam 2024, fifth yearly edition of an online competition for web game developers, starts NOW! You have exactly thirteen days (between April 13th and 26th) to build an entry (solo or in a team) on a given theme (announced just below) and submit it through Itch to win…

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All Challenges in Gamedev.js Jam 2024: Open Source, Phaser, NPC, and js13kGames!

This year’s Gamedev.js Jam starting April 13th will have four optional Challenges with extra prizes, and this time you won’t be able to go for ALL of them, since using Phaser and squeezing your entry into a 13 kilobyte zip package are mutually exclusive, but there should be a lot…

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Bullet Bunny

Bullet Bunny was developed by Penusbmic using GDevelop game engine – you can play the demo on Itch.io and buy the full game on Steam. Twin-stick shooter with rogue-like elements. Fend off an onslaught of enemies, level up, and create unique builds every run while trying to survive 500 seconds.…

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